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Rohan Bow. Conquest: Reimagined

I model a Rohan Bow for the Lord of the Rings Conquest Reimagined.
I did it in 3ds max, detailed in zbrush and substance painter for texturing.
You can see the work of all the talented artists that are participating in this amazing project here: https://www.lotrcreimagined.com/

wireframe

wireframe

Textures: Defuse, Normal, Ambient Oclution Roughness Metallic

Textures: Defuse, Normal, Ambient Oclution Roughness Metallic